﻿using System;
using System.Collections.Generic;

using System.Text;
using RebEngine.Managers;
using TomShane.Neoforce.Controls;
using Microsoft.Xna.Framework.Graphics;

namespace RebellionII.GUI
{
    public class MissionWindow : Window
    {
        public MissionWindow()
            :base(InputManager.Manager)
        {
            Init();
            Center();
            Height = 574;
            Width = 530;
            Name = "Mission Window";

            InputManager.Manager.Add(this);
        }
    }
}
